He explained that players can purchase "gold bars" with real money that can be used as shortcut kits to purchase things like skins and emotes, as well as weapon upgrades and attachments, apparently. These extras can acquired through gameplay, too.
"I've been playing through the game at work for the last two weeks and I haven't done any microtransactions," Ojefors said. "You don't really need to, but they are there if you want to, if you want to speed things up. But I never felt the need to do that. When I play the game it doesn't even cross my mind."
There is no word yet on specific price points or further details on Youngblood's microtransaction system.
The $30 Youngblood launches in July for PlayStation 4, Xbox One, PC, and Nintendo Switch. Presumably the microtransaction system will be available on all systems.
GameSpot had an opportunity to play Youngblood at E3 this week. For more, check out our impressions in the story linked below.
More E3 news:
- E3 2019's biggest news
- Zelda: Breath of the Wild 2 teased
- New Xbox console, Scarlett, revealed
- Xbox Scarlett details: 8K, 120 FPS, SSD
- Cyberpunk 2077 release date announced
- Final Fantasy VII Remake release date announced
- Marvel's Avengers revealed
Got a news tip or want to contact us directly? Email [email protected]